There’s lots of interesting things that will be showing at Siggraph this year, the annual conference for computer graphics research. Even if many of these technologies might seem far away from being practical, one thing I like to keep in mind is that a majority of the research is funded by universities and thus the formulas are made available for open source software which occasionally shows up in commercial and open source software packages like Blender, Photoshop, or Renderman about a year or two later.

Check out the list of presentations and the videos below.


technical paper

Some of my all time computer graphics research heroes include Paul Debevec, Takeo Igarashi, and Mark Carlson.

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